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Investigating a Compromised TeamCity On-Premises Server and Its Build...

Introduction If you suspect your TeamCity On-Premises server has been compromised through a security vulnerability (such as CVE-2024-27198), and you were unable to patch or upgrade your server prior...

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JetBrains Meets GDC 2024

Mark your calendars for March 20–22, 2024, as the Moscone Center in San Francisco, California prepares to host the Game Developers Conference, the largest annual gathering of professional video game...

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Make CI/CD Part of Your Development Flow With TeamCity Pipelines

Not many developers love configuring their CI/CD pipelines. Describing jobs, defining job dependencies, debugging failed runs… If only there was an easier way to do it all! As the creators of...

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TeamCity 2024.03 Is Here

In TeamCity 2024.03, we’re introducing some highly upvoted features, including optional artifact dependency, bundled HashiCorp Vault plugin, and supporting configuration cache for the Gradle build...

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TeamCity 2024.03.1 Is Here

The first bug-fix release for TeamCity On-Premises 2024.03 is out now! We highly recommend installing this update as it resolves a few performance and security issues. Version 2024.03.1 also tackles...

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Crafting TeamCity Pipelines: The Art of Pitch Design

Design is an integral part of any product or feature development cycle. In this blog post, we’ll tell you how we go about designing new features for TeamCity Pipelines.  We spent over a year...

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JetBrains GameDev Days 2024 – Call for Speakers

We’re gearing up for another edition of JetBrains GameDev Days – a free, live, virtual event where community speakers cover topics they are passionate about – in October 2024. Last year, we invited...

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Introducing the Unreal Engine Plugin for TeamCity

TeamCity is a popular choice in game development for several reasons, including its support for Perforce, its ability to be installed on premises, and its numerous configuration options. In addition...

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TeamCity Pipelines Pulse, Issue #1: YAML-y Good News

TeamCity Pipelines, our new product that offers a brand-new approach to the CI/CD process, is currently in Beta. We’d like to share product news with our users on a more regular basis. That’s why...

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Deploying to Multiple Targets With Ease

Have you ever been faced with a situation where you needed to deploy your system to many different environments? For many of us, this is probably just staging or production. When using TeamCity to do...

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TeamCity Major Bug-Fix Release for All Versions: Update Your Server Now

May 30, 2024 update: The initial release of this blog post recommended that customers using older versions of TeamCity upgrade their servers to the latest 2022.x or 2023.x versions. Due to a technical...

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TeamCity Pipelines Pulse, Issue #2: Drag, Drop, Deploy

Imagine you could click your way through a pipeline configuration. How much easier would that be? Guess what: Now you can define dependencies between jobs in TeamCity Pipelines with a simple drag and...

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TeamCity Pipelines Pulse, Issue #3: YAML Configuration Settings

With this TeamCity Pipelines release, we’re introducing the option to store and load pipeline definitions in YAML format from your repositories.  The search panel for the YAML editor now looks better...

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TeamCity 2024.03.3 Bug Fix Is Now Available

The 2024.03.3 bug fix for TeamCity On-Premises is now available for download!  This release includes a few performance and security fixes. Among others, we addressed the following issues: Some AWS EC2...

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How to Build a CI/CD Pipeline for Android Projects

This is a guest article by Kumar Harsh, draft.dev. If you ship Android app releases frequently, you probably already understand the value of well-defined build, test, and deployment workflows. Without...

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Introducing Per-Minute macOS Sonoma M2 Agents in TeamCity Cloud

We recently introduced per-minute macOS agents in TeamCity Cloud.  Now, we’re switching the macOS agents to macOS Sonoma M2, offering you more power efficiency and greater performance when running...

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TeamCity Pipelines Pulse, Issue #4: Dependency Cache

Everyone wants faster builds. Historically in TeamCity Pipelines, running Maven builds meant having to download all of your dependencies from scratch for every single build. Introducing Dependency...

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TeamCity 2024.07 Is Here

TeamCity 2024.07 is out! With this release, we’re introducing a number of important features, such as a new licensing mechanism that simplifies the management of TeamCity server and agent licenses....

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TeamCity Pipelines Pulse, Issue #5: Smooth Parameter Replacement

💡 TeamCity Pipelines by JetBrains is a new approach to CI/CD that offers blazing-fast pipelines to optimize your development flow. We release a new version every three weeks, and here’s what’s new in...

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TeamCity 2024.07.1 Bug Fix Is Out

The 2024.07.1 bug fix for TeamCity On-Premises is now available for download!  This bug fix update resolves over 30 issues, including failing Maven builds in containers, agent Windows services not...

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