Investigating a Compromised TeamCity On-Premises Server and Its Build...
Introduction If you suspect your TeamCity On-Premises server has been compromised through a security vulnerability (such as CVE-2024-27198), and you were unable to patch or upgrade your server prior...
View ArticleJetBrains Meets GDC 2024
Mark your calendars for March 20–22, 2024, as the Moscone Center in San Francisco, California prepares to host the Game Developers Conference, the largest annual gathering of professional video game...
View ArticleMake CI/CD Part of Your Development Flow With TeamCity Pipelines
Not many developers love configuring their CI/CD pipelines. Describing jobs, defining job dependencies, debugging failed runs… If only there was an easier way to do it all! As the creators of...
View ArticleTeamCity 2024.03 Is Here
In TeamCity 2024.03, we’re introducing some highly upvoted features, including optional artifact dependency, bundled HashiCorp Vault plugin, and supporting configuration cache for the Gradle build...
View ArticleTeamCity 2024.03.1 Is Here
The first bug-fix release for TeamCity On-Premises 2024.03 is out now! We highly recommend installing this update as it resolves a few performance and security issues. Version 2024.03.1 also tackles...
View ArticleCrafting TeamCity Pipelines: The Art of Pitch Design
Design is an integral part of any product or feature development cycle. In this blog post, we’ll tell you how we go about designing new features for TeamCity Pipelines. We spent over a year...
View ArticleJetBrains GameDev Days 2024 – Call for Speakers
We’re gearing up for another edition of JetBrains GameDev Days – a free, live, virtual event where community speakers cover topics they are passionate about – in October 2024. Last year, we invited...
View ArticleIntroducing the Unreal Engine Plugin for TeamCity
TeamCity is a popular choice in game development for several reasons, including its support for Perforce, its ability to be installed on premises, and its numerous configuration options. In addition...
View ArticleTeamCity Pipelines Pulse, Issue #1: YAML-y Good News
TeamCity Pipelines, our new product that offers a brand-new approach to the CI/CD process, is currently in Beta. We’d like to share product news with our users on a more regular basis. That’s why...
View ArticleDeploying to Multiple Targets With Ease
Have you ever been faced with a situation where you needed to deploy your system to many different environments? For many of us, this is probably just staging or production. When using TeamCity to do...
View ArticleTeamCity Major Bug-Fix Release for All Versions: Update Your Server Now
May 30, 2024 update: The initial release of this blog post recommended that customers using older versions of TeamCity upgrade their servers to the latest 2022.x or 2023.x versions. Due to a technical...
View ArticleTeamCity Pipelines Pulse, Issue #2: Drag, Drop, Deploy
Imagine you could click your way through a pipeline configuration. How much easier would that be? Guess what: Now you can define dependencies between jobs in TeamCity Pipelines with a simple drag and...
View ArticleTeamCity Pipelines Pulse, Issue #3: YAML Configuration Settings
With this TeamCity Pipelines release, we’re introducing the option to store and load pipeline definitions in YAML format from your repositories. The search panel for the YAML editor now looks better...
View ArticleTeamCity 2024.03.3 Bug Fix Is Now Available
The 2024.03.3 bug fix for TeamCity On-Premises is now available for download! This release includes a few performance and security fixes. Among others, we addressed the following issues: Some AWS EC2...
View ArticleHow to Build a CI/CD Pipeline for Android Projects
This is a guest article by Kumar Harsh, draft.dev. If you ship Android app releases frequently, you probably already understand the value of well-defined build, test, and deployment workflows. Without...
View ArticleIntroducing Per-Minute macOS Sonoma M2 Agents in TeamCity Cloud
We recently introduced per-minute macOS agents in TeamCity Cloud. Now, we’re switching the macOS agents to macOS Sonoma M2, offering you more power efficiency and greater performance when running...
View ArticleTeamCity Pipelines Pulse, Issue #4: Dependency Cache
Everyone wants faster builds. Historically in TeamCity Pipelines, running Maven builds meant having to download all of your dependencies from scratch for every single build. Introducing Dependency...
View ArticleTeamCity 2024.07 Is Here
TeamCity 2024.07 is out! With this release, we’re introducing a number of important features, such as a new licensing mechanism that simplifies the management of TeamCity server and agent licenses....
View ArticleTeamCity Pipelines Pulse, Issue #5: Smooth Parameter Replacement
💡 TeamCity Pipelines by JetBrains is a new approach to CI/CD that offers blazing-fast pipelines to optimize your development flow. We release a new version every three weeks, and here’s what’s new in...
View ArticleTeamCity 2024.07.1 Bug Fix Is Out
The 2024.07.1 bug fix for TeamCity On-Premises is now available for download! This bug fix update resolves over 30 issues, including failing Maven builds in containers, agent Windows services not...
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